Gets or sets the 3D transformation matrix.

Namespace: Spire.Pdf.Annotations
Assembly: Spire.Pdf (in Spire.Pdf.dll) Version: 6.2.6.0 (6.2.6.2020)

Syntax

            
 C#  Visual Basic  Visual C++  F# 
public float[] CameraToWorldMatrix { get; set; }
Public Property CameraToWorldMatrix As Single()
	Get
	Set
public:
property array<float>^ CameraToWorldMatrix {
	array<float>^ get ();
	void set (array<float>^ value);
}
member CameraToWorldMatrix : float32[] with get, set

Property Value

array<Single>[]()[][]
A 12-element 3D transformation matrix that specifies a position and orientation of the camera in world coordinates.

Remarks

If the array has more than 12 elements, only the first 12 will be considered.

See Also